![]() Production and marketing is headed by Zach Mumbach. The game’s first images, released today, show a distinctive look, created by art director Chee Fong, who cites inspirations such as British artist Augustus Lamplough’s landscapes and Daniel Agdag’s magical realism. By interacting with these societies and attracting new citizens, the city grows and improves. It floats above a desert country, making contact with civilizations on the ground. Collectively, they call themselves The Wandering Band.Īirborne Kingdom is a city management game with a twist: The city is mobile. But now they’re reuniting to make Airborne Kingdom. After Wander’s departure, and the later shutdown of Visceral, the rest of the team went their own ways. Prior to making A Case of Distrust, he worked at Visceral Games, part of a unit of four people who designed multiplayer modes for shooter Battlefield Hardline. This time, Wander is working with a reunited team of old friends. ![]() Today, Wander announced a new game called Airborne Kingdom, which involves a flying city and a search for desert migrants. It merged whodunit threads with a lovely aesthetic and smart dialog. Enjoy a vibrant art style and calming soundtrack, as you restore serenity to a world in need of hope.A Case of Distrust by solo developer Ben Wander (aka The Wandering Ben) was one of Polygon’s best 50 games from last year.Tinker with the city in Creative Mode and create the greatest floating city in history, free from resource limitations or the pressure of time.Build and optimize, explore and help, or just kick back and relax as the floating city makes its way through the sky.Unearth the secrets of the first Airborne Kingdom, exploring the skies and seeking out secret shrines and forgotten ruins, learning its rich history.Complete quests to gain their allegiance, expanding your city's influence and establishing its legacy. ![]() Locate raw materials and process them into resources necessary to expand the city and seek out terrain-bound kingdoms to bring into the fold. Create the infrastructure to meet their needs and take the first steps towards making myth reality once more. Citizens require houses, food, medicine, and assorted creature comforts. Balance air drag with propulsion, lift with mass, and of course, the timid tilt. Build housing and service buildings, research technologies, and gather resources to sustain its community.
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